Series: Playful Thinking
Hardcover: 160 pages
Publisher: The MIT Press (March 6, 2015)
Language: English
ISBN-10: 0262029073
ISBN-13: 978-0262029070
Product Dimensions: 5.4 x 0.4 x 8 inches
Shipping Weight: 10.4 ounces (View shipping rates and policies)
Average Customer Review: 3.0 out of 5 stars See all reviews (1 customer review)
Best Sellers Rank: #687,041 in Books (See Top 100 in Books) #165 in Books > Arts & Photography > Other Media > Video Games #1992 in Books > Humor & Entertainment > Puzzles & Games > Video & Computer Games #2332 in Books > Computers & Technology > Games & Strategy Guides
Not a lot of effort put into the overall intention of this book - reading through it feels like a pastiche of barely related blog posts. You are better off watching Jonathan Blow's lectures on games than reading this book which is clearly influenced by Blow's lectures while not openly crediting Blow (which I found to be slightly offensive). That being said, it does cover a range of strange contemporary art related game pieces that would be hard to find out about anywhere else, and for that I do have to lend some credit.
Works of Game: On the Aesthetics of Games and Art (Playful Thinking) 101 Movement Games for Children: Fun and Learning with Playful Movement (SmartFun Books) Aesthetics, Method, and Epistemology (Essential Works of Foucault, 1954-1984, Vol. 2) Horse Games & Puzzles: 102 Brainteasers, Word Games, Jokes & Riddles, Picture Puzzlers, Matches & Logic Tests for Horse-Loving Kids (Storey's Games & Puzzles) Wee Sing Games, Games, Games Chinese Brushwork in Calligraphy and Painting: Its History, Aesthetics, and Techniques (Dover Fine Art, History of Art) An Illustrated History of 151 Video Games: A detailed guide to the most important games; explores five decades of game evolution The Aesthetics of Power: Essays in the Critical History of Art (Cambridge Studies in New Art History and Criticism) Art Lab for Little Kids: 52 Playful Projects for Preschoolers (Lab Series) Tangle Art and Drawing Games for Kids: A Silly Book for Creative and Visual Thinking Cross-Platform Game Programming (Game Development) (Charles River Media Game Development) Dressing & Cooking Wild Game: From Field to Table: Big Game, Small Game, Upland Birds & Waterfowl (The Complete Hunter) Game Feel: A Game Designer's Guide to Virtual Sensation (Morgan Kaufmann Game Design Books) Video Game Addiction: The Cure to The Game Addiction (Addiction Recovery, Addictions, Video Game Addiction, Online Gaming Addiction) Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design The Lighting Art: The Aesthetics of Stage Lighting Design (2nd Edition) Aesthetics: An Introduction to the Philosophy of Art (Oxford Paperbacks) Art in Motion, Revised Edition: Animation Aesthetics Aesthetics of Interaction in Digital Art (MIT Press) Puzzles about Art: An Aesthetics Casebook